Learn to teach code and computer logic concepts, through a play-based approach to computer programming workshop series! Based on research and designed to boost your confidence, you will learn how to teach coding using games, robots, and examples from your everyday teaching across the curriculum.
This workshop series is open to students and faculty. School of Education students and Faculty are encouraged! The first workshop is Introduction to Computational Thinking.
Date: Friday, September 28th
Time: 9am – noon
Location: Milne 208
Sign up for the Introduction to Computational Thinking Workshop here!
Start out with basic directional commands, and then extend learning into If/Then statements and functions to group together directions. Includes basic print-and-play games that you can use in your classroom instruction. Learn about the basic components of computational thinking – the foundational understandings that drive computer science and coding. Then, learn how you are already teaching similar concepts in your everyday ELA, math, science, and social studies instruction! Includes example lessons and suggestions for highlighting the computational thinking skills already present in your classroom that can help increase student achievement.